Plan-It: Creating an App for Peaceful Budgeting

Relaxing the overwhelmed student with minimalist design and calming user flows

INDUSTRY: Finance

RESEARCH: User Testing (Prototypes)

TEAM: UX Research & Design Team

Gabriela Bernaquez
Mariam Traore
Rebecca Cameron
Zoe Countess

PROJECT: Designing a budget app for a bank to access a new audience: international students in Montreal

DELIVERABLES: User Testing Script, Empathy Map, Persona, User Journey, Competitive Analysis, Wireframes, Interactive Prototype

DURATION: 4 weeks

Project Overview

Context

We were tasked with designing a unique product for our client, a bank looking to speak to new audiences, primarily international students in Montreal.

After discussing our product strategy and the user persona’s pain points, we decided to create a budgeting app that blended gamification and cultivation of healthy money habits and mindsets.

The Who

The persona we were tasked with is an international student from Mexico named Carmela. From balancing her studies, job, and familial pressures to succeed, she is highly motivated to save money for travelling home and going out with friends however her greatest challenge is feeling like she can.

Project Goal

When you are a student, it can feel daunting and meaningless to save the small amounts that you have left over after paying big bills like tuition. However, our main goal is to empower students like Carmela and design an safe sandbox to play around in and start developing healthy habits with money.

Competitive Analysis

We researched existing budget apps to identify existing gaps in the market and discovered 3 key themes that are either non-existent or limited to 1-2 competitors:

  1. Gamification

  2. Mental health around money psychology

  3. Unique aesthetics

We then developed 4 different concepts for the direction of our app for the client, each with a unique blend of our high-level solutions above.

4 Initial Concepts:

Out of the four concepts, the client decided to proceed with the first one: My Little World because of its novelty and versatility for a wide range of students.

Key User Flows

We dove deeper into the My Little World concept and delivered high-fidelity wireframes and prototypes to the client that showcased key user flows.

1.0 Welcome Flow

Welcomes a new user to the app and breaks down into bite-sized steps how to use it.

1.2 Create a Budget Flow

Begin managing finances by creating the center of the solar system, the sun. The sun represents the fixed budget expenses a user will incur like rent. Already made your sun? Launch planets into your sky which represent the variable expenses in a budget like eating out.

1.2 Create a Goal Flow

The sky is the limit. Start adding stars to the galaxy which represent long term savings goals. Watch the soothing solar system grow with each connection formed.

1.3 Personalize Your World Flow

Feeling a little overwhelmed? That’s okay. Take a breath and personalize your world by changing galaxy backgrounds, turning on soothing music, or adding labels to your planets and stars.

Interactive Prototype

Here are the high fidelity flows my team developed. We tested and refined them together, provided data-based feedback from user tests and internal testing as well. For my personalization flow, I created and prototyped components to reflect these key status changes (see below).

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